Snorting Thug vs Ruel the Huntmaster

Overall comparison

HERO Fraction Element Type Rarity
Snorting Thug Skinwalkers Force HP Epic
Ruel the Huntmaster Dark Elves Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Snorting Thug 60 6 20640 870 1057 95 15 50 30 15
Ruel the Huntmaster 60 6 13545 -7095 1696 +826 980 -77 97 +2 15 63 +13 30 10 -5

Skills comparison

Snorting Thug

Wanton Mugging

Formula: 0.08*HP
Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

Ruckus

Formula: 0.15*HP
Formula: -1
Attacks 1 enemy. Will ignore the target's DEF if they have no active buffs. Steals 2 random buffs from the target.
Cooldown: 3

Dire Defense

Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit. Counterattacks the attacker if they have no active buffs.
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Ruel the Huntmaster

Vile Arrows

Formula: 3.2*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.

Unleash the Hunt

Formula: 3*ATK
Formula: 3*ATK
Formula: -0.25
Formula: -0.25
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target's DEF if there are 4 or more enemies under [Hex] debuffs.
Cooldown: 4

Stalk Prey

Formula: 0.5*MAX_STAMINA
Places a 50% [Increase ACC] buff on all allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion's Turn Meter by 50%.
Cooldown: 6

Marked Quarry

Formula: -0.05*TRG_B_SPD*TargetHasEffectOfKind(Mark_KindId)
Formula: -0.1*TRG_B_RES*TargetHasEffectOfKind(Mark_KindId)
Formula: 0.1*DMG_MUL
Formula: -0.3*BaseHealMultiplier
Decreases the SPD of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruels on the same team.