Soulbond Bowyer vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Soulbond Bowyer Barbarians Spirit Attack Rare Crit rate 12%
Place: All battles
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Soulbond Bowyer 60 6 13545 1255 870 96 15 57 30 0
Armanz the Magnificent 60 6 19320 +5775 1167 -88 1123 +253 108 +12 15 50 -7 30 20 +20

Skills comparison

Soulbond Bowyer

Ancestral Guidance

Formula: 2.1*ATK
Attacks all enemies. Has an additional 25% chance of inflicting a critical hit.

Infused Arrow

Formula: 4*ATK
Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Will ignore 75% of the target’s DEF.
Cooldown: 3

Soulbound Shot

Formula: 6*ATK
Formula: TRG_STAMINA
Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Also has a 75% chance of fully depleting the target’s Turn Meter.
Cooldown: 5
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Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

See also