Soulless vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Soulless Knight Revenant Void Defence Legendary Defence 33%
Place: All battles
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Soulless 60 6 19650 848 1421 97 15 50 50 10
Demytha 60 6 18990 -660 749 -99 1288 -133 102 +5 15 50 30 -20 0 -10

Skills comparison

Soulless

Bewildering Blow

Formula: 3.6*DEF
Formula: -0.3
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Will ignore 30% of the target’s DEF if the target is under a [Provoke] debuff.

Wave of Despair

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance to remove all buffs. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a [Hex] debuff for 2 turns.
Cooldown: 3

Reign of Terror

Formula: 4.9*DEF
Formula: DMG_MUL*0.1*TRG_DEBUFF_COUNT
Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a [Provoke] debuff on all enemies for 1 turn. Places a [Shield] buff on all allies for 2 turns equal to 30% of damage inflicted, and a [Counterattack] buff on this Champion for 2 turns. Damage increases by 10% for each debuff on the target.
Cooldown: 4

Foul Provocation [P]

Formula: -0.3*REL_TRG_RES
Formula: DMG_MUL*0.25
Will ignore 30% of a target’s RES if the target's DEF is lower than this Champion's. Allies deal 25% more damage to targets under a [Provoke] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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