Steadfast Marshal vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Steadfast Marshal Banner Lords Void HP Rare -
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Steadfast Marshal 60 6 20640 870 782 90 15 50 40 0
Nekhret the Great 60 6 21480 +840 793 -77 1354 +572 97 +7 15 50 50 +10 0

Skills comparison

Steadfast Marshal

Thunderous Whallop

Formula: 0.15*HP
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn if the target's HP percentage is lower than this Champion's.

Hold Fast

Places a 60% [Increase DEF] buff on this Champion for 2 turns. Grants an Extra Turn.
Cooldown: 4

Covered Retreat

Places a [Veil] buff on all allies except this Champion for 2 turns.
Cooldown: 4
- -
Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.