Sunken Sentinel vs Trunda Giltmallet

Overall comparison

HERO Fraction Element Type Rarity Aura
Sunken Sentinel Argonites Void Attack Rare Attack 15%
Place: All battles
Trunda Giltmallet Dwarves Magic Attack Legendary Attack 36%
Place: All battles
Element: Magic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Sunken Sentinel 60 6 12390 1277 925 95 15 57 30 0
Trunda Giltmallet 60 6 22800 +10410 1608 +331 980 +55 100 +5 15 63 +6 80 +50 10 +10

Skills comparison

Sunken Sentinel

Restorative Slash

Formula: 3.7*ATK
Formula: 3.7*ATK
Attacks 1 enemy. Places an extra hit if the target is under a [Decrease DEF] debuff.

Sunken Swords

Formula: 3.9*ATK
Formula: (relationChance+0.05*aliveAlliesCount)/relationChance
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases by 5% for each alive ally.
Cooldown: 5

Defender of Agaris

Formula: 6*ATK
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 20% of the damage inflicted. Heals this Champion by 30% instead if the target is under a [Decrease DEF] debuff. Destroys the target's MAX HP by 20% of the damage inflicted. Destroys the target's MAX HP by 30% instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4
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Trunda Giltmallet

Golden Mallet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Cloak of Ages

Formula: 6*ATK
Formula: 0.6*DEALT_DMG
Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit and ignoring 50% of the target's DEF. Only the second hit of the skill ignores 50% of the target's DEF. This second hit is always normal.
Cooldown: 4

Forge Rhythm

Formula: 3*ATK
Formula: 3*ATK
Formula: ((CALCULATED_DMG*1.5<=relationTargetStoneSkinValue)*CALCULATED_DMG*(1.5-1))+((CALCULATED_DMG*1.5>relationTargetStoneSkinValue)*relationTargetStoneSkinValue*(1.5-1))
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Also places a [HP Burn] debuff for 2 turns. Places an extra hit on enemies not under [Stun] debuffs. Both hits of this skill deal 50% more damage to a [Stone Skin] shield.
Cooldown: 5

Swift Justice [P]

Formula: 0.1*B_ATK*HeroCounterWithId(1)
Formula: 5*EnemyTeamAppliedEffectsTotalCountOfType(Burn)+5*EnemyTeamAppliedEffectsTotalCountOfType(Stun)
Formula: HeroCounterWithId(1)+1
This Champion's ATK increases by 10% for each [Stun] or [HP Burn] debuff this Champion places on enemies (stacks up to 50% per Round). This Champion's SPD increases by 5 for each enemy currently under a [HP Burn] or [Stun] debuff (stacks up to 15). Only counts active [HP Burn] or [Stun] debuffs.