Supreme Elhain vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Supreme Elhain High Elves Void Attack Legendary Attack 30%
Place: All battles
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Supreme Elhain 60 6 13875 1509 1145 102 15 63 40 0
Emic Trunkheart 60 6 23130 +9255 848 -661 1189 +44 105 +3 15 50 -13 50 +10 0

Skills comparison

Supreme Elhain

Exemplar of Strikes

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target.

Let None Live

Formula: 4*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Cooldown: 4

Crack Shot

Formula: 6*ATK
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 6

Implacable [P]

Formula: 0.2*DMG_MUL
Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK.
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.