Supreme Elhain vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Supreme Elhain High Elves Void Attack Legendary Attack 30%
Place: All battles
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Supreme Elhain 60 6 13875 1509 1145 102 15 63 40 0
Genzin 60 6 17505 +3630 1553 +44 859 -286 100 -2 15 63 30 -10 0

Skills comparison

Supreme Elhain

Exemplar of Strikes

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target.

Let None Live

Formula: 4*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Cooldown: 4

Crack Shot

Formula: 6*ATK
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 6

Implacable [P]

Formula: 0.2*DMG_MUL
Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK.
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]