Supreme Elhain vs Mithrala Lifebane

Overall comparison

HERO Fraction Element Type Rarity Aura
Supreme Elhain High Elves Void Attack Legendary Attack 30%
Place: All battles
Mithrala Lifebane Dark Elves Void Support Legendary Accuracy 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Supreme Elhain 60 6 13875 1509 1145 102 15 63 40 0
Mithrala Lifebane 60 6 20310 +6435 870 -639 1354 +209 109 +7 15 50 -13 30 -10 10 +10

Skills comparison

Supreme Elhain

Exemplar of Strikes

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target.

Let None Live

Formula: 4*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Cooldown: 4

Crack Shot

Formula: 6*ATK
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 6

Implacable [P]

Formula: 0.2*DMG_MUL
Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK.
Mithrala Lifebane

Libation of Pain

Formula: 2*DEF
Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Sigil of Toxic Glory

Formula: 4*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Brimming Cylix

Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 5

Gaze of Stone [P]

Formula: 1*ACC
Whenever this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, has a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champion’s RES. The amount by which it is increased is equal to the amount of ACC this Champion has.