Supreme Elhain vs Vault Keeper Wixwell

Overall comparison

HERO Fraction Element Type Rarity Aura
Supreme Elhain High Elves Void Attack Legendary Attack 30%
Place: All battles
Vault Keeper Wixwell The Sacred Order Force Defence Legendary Defence 28%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Supreme Elhain 60 6 13875 1509 1145 102 15 63 40 0
Vault Keeper Wixwell 60 6 19650 +5775 771 -738 1498 +353 102 15 50 -13 50 +10 0

Skills comparison

Supreme Elhain

Exemplar of Strikes

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target.

Let None Live

Formula: 4*ATK*(1+0.1*TRG_DEBUFF_COUNT)
Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Cooldown: 4

Crack Shot

Formula: 6*ATK
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 6

Implacable [P]

Formula: 0.2*DMG_MUL
Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK.
Vault Keeper Wixwell

Deadbolt

Formula: 1.5*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Provoke] debuff for 1 turn. If the target is a Boss, the chance increases to 80%.

Tempest of Knowledge

Formula: 3.5*DEF
Formula: (REL_TRG_SHIELDS_SUM_VALUE*0.03)*increasedTurnsCountByRelation
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also increases the duration of all ally buffs by 1 turn. Then increases the value of all [Shield]s on all allies. The value of each [Shield] is increased proportional to the total number of buffs which had their duration increased.
Cooldown: 4

Codex Intercipio

Places 2 [Intercept] stacks on a target ally. Also places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 5

Isolated Lunacy [P]

At the start of each Round, places a [Counterattack] buff on this Champion for 1 turn. This buff cannot be removed. At the end of this Champion’s turn, places a [Counterattack] buff on them for 1 turn.