Tatura Rimehide vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Tatura Rimehide High Elves Spirit Defence Legendary Defence 35%
Place: Doom tower
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Tatura Rimehide 60 6 20145 804 1432 102 15 50 50 10
Freyja Fateweaver 60 6 20310 +165 815 +11 1409 -23 110 +8 15 50 50 0 -10

Skills comparison

Tatura Rimehide

Solar Ray

Formula: 3.8*DEF
Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Wings of Shelter

Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 5

Otherworld Breach

Formula: 4.2*DEF
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of the damage inflicted.
Cooldown: 5

Glimmer Hide [P]

Formula: 0.30*DEALT_DMG
When attacked, reflects 30% of the damage this Champion receives back to the attacker. Also has a 30% chance of placing a [Freeze] debuff on the attacker for 1 turn.
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5