Tatura Rimehide vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Tatura Rimehide High Elves Spirit Defence Legendary Defence 35%
Place: Doom tower
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Tatura Rimehide 60 6 20145 804 1432 102 15 50 50 10
Rugnor Goldgleam 60 6 16680 -3465 1409 +605 782 -650 99 -3 15 60 +10 30 -20 0 -10

Skills comparison

Tatura Rimehide

Solar Ray

Formula: 3.8*DEF
Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Wings of Shelter

Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 5

Otherworld Breach

Formula: 4.2*DEF
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of the damage inflicted.
Cooldown: 5

Glimmer Hide [P]

Formula: 0.30*DEALT_DMG
When attacked, reflects 30% of the damage this Champion receives back to the attacker. Also has a 30% chance of placing a [Freeze] debuff on the attacker for 1 turn.
Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.