Teela Goremane vs Rugnor Goldgleam

Overall comparison

HERO Fraction Element Type Rarity Aura
Teela Goremane Orcs Magic Support Legendary Resist 50
Place: All battles
Rugnor Goldgleam Dwarves Void Attack Epic Attack 35%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Teela Goremane 60 6 21975 892 1222 98 15 63 30 0
Rugnor Goldgleam 60 6 16680 -5295 1409 +517 782 -440 99 +1 15 60 -3 30 0

Skills comparison

Teela Goremane

Hexdrinker Scimitar

Formula: 0.2*HP
Attacks 1 enemy. Steals 1 random buff from the target. Also has a 50% chance of stealing another random buff if the target is under 2 or more buffs.

Pyre Strike

Formula: 0.22*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 3

Life Worm

Formula: 0.2*HP
Attacks all enemies. Has an 85% chance of increasing the duration of all [HP Burn] debuffs on all enemies by 1 turn. Also has an 85% chance of placing a [Leech] debuff and a [Hex] debuff for 2 turns.
Cooldown: 5
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Rugnor Goldgleam

Thirsty Axe

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Gold-Mad Frenzy

Formula: 0.15*HP
Formula: 0.75*MAX_STAMINA
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Damage] buffs.
Cooldown: 4

Gleam of Avarice

Formula: 6*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5

Dire Grudge [P]

Decreases the cooldown of this Champion's Gleam of Avarice skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.