Teodor the Savant vs Claidna

Overall comparison

HERO Fraction Element Type Rarity Aura
Teodor the Savant Knight Revenant Spirit Support Legendary Accuracy 50
Place: All battles
Claidna Sylvan Watchers Void HP Legendary HP 40%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Teodor the Savant 60 6 20805 980 1211 105 15 50 30 20
Claidna 60 6 21315 +510 804 -176 1354 +143 100 -5 15 50 40 +10 20

Skills comparison

Teodor the Savant

Vile Physick

Formula: 3.1*DEF
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Savant's Savvy

Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Chymistry

Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates one tick of all [Poison] debuffs and [HP Burn] debuffs on all enemies. Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.
Cooldown: 5

Fumigator [P]

Formula: 5*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId)
This Champion’s RES is increased by 5 for each [Poison] debuff on the enemy team.
Claidna

Touch of Slumber

Formula: 0.28*HP
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 80% chance of placing a [Sleep] debuff for 1 turn. Fills this Champion's Turn Meter by 15% if the [Sleep] debuff is placed.

Lost In The Woods

Formula: TotalDestroyedHPForTeam(allyTeamId)
Formula: 0.2*HP
Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff on all enemies for 2 turns. Restores 100% of each ally's destroyed MAX HP, then heals all allies by 20% of this Champion's MAX HP.
Cooldown: 4

Otherworld Infusion

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death] buff on them for 2 turns.
Cooldown: 5

Fey Monarch [P]

Formula: -1*DMG_MUL
Has a 30% chance of completely blocking the incoming damage of the first hit of an attack on a random ally. Occurs once per turn.
Cooldown: 1