Teodor the Savant vs Drokgul the Gaunt

Overall comparison

HERO Fraction Element Type Rarity Aura
Teodor the Savant Knight Revenant Spirit Support Legendary Accuracy 50
Place: All battles
Drokgul the Gaunt Ogryn Tribes Spirit Support Legendary HP 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Teodor the Savant 60 6 20805 980 1211 105 15 50 30 20
Drokgul the Gaunt 60 6 22965 +2160 991 +11 1057 -154 107 +2 15 50 40 +10 0 -20

Skills comparison

Teodor the Savant

Vile Physick

Formula: 3.1*DEF
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Savant's Savvy

Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Chymistry

Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates one tick of all [Poison] debuffs and [HP Burn] debuffs on all enemies. Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.
Cooldown: 5

Fumigator [P]

Formula: 5*EnemyTeamAppliedEffectsTotalCountOfKind(ContinuousDamage_KindId)
This Champion’s RES is increased by 5 for each [Poison] debuff on the enemy team.
Drokgul the Gaunt

Bonebreak Boulder

Formula: 0.2*HP
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Eldritch Ground

Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Block Damage] buff for 1 turn on allies with less than 30% HP.
Cooldown: 5

Runestone Blessing

[Active Effect] Places a [Shield] buff equal to 15% of this Champion's MAX HP on all allies for 3 turns. [Passive Effect] Heals each ally by 15% of this Champion's MAX HP whenever a [Shield] buff placed by this Skill expires, is removed, or is broken by an enemy attack. Allies whose [Shield] buffs are broken will also counterattack the enemy that breaks the [Shield]. When a [Shield] is broken, the heal occurs instantly before any remaining damage from the Shield-breaking attack is taken.
Cooldown: 5

47906 (47904 Passive part)

Formula: 0.15*HP
Passive part of skill 47904 Heal when Shield expires, ActivateSkill on Shield destroying.