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Terrorbeast vs Ruel the Huntmaster

Overall comparison

HERO Fraction Element Type Rarity
Terrorbeast Orcs Spirit HP Epic
Ruel the Huntmaster Dark Elves Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Terrorbeast 60 6 20970 1057 848 93 15 60 30 0
Ruel the Huntmaster 60 6 13545 -7425 1696 +639 980 +132 97 +4 15 63 +3 30 10 +10

Skills comparison

Terrorbeast

Painful Bite

Formula: 4.5*ATK
Attacks 1 enemy. Has a 20% chance of increasing the cooldown of one of the target's skills by 1 turn at random.

Shriek

Formula: 0.23*HP
Attacks 2 times at random. Places a 30% [Reflect Damage] buff on all allies for 3 turns.
Cooldown: 4

Flesh Feast

Formula: 3.7*ATK
Formula: TRG_HP
Attacks 1 enemy 2 times. Fully heals this Champion if the target is killed by this attack. Places a [Stun] debuff for 2 turns if the target survives.
Cooldown: 6
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Ruel the Huntmaster

Vile Arrows

Formula: 3.2*ATK
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.

Unleash the Hunt

Formula: 3*ATK
Formula: 3*ATK
Formula: -0.25
Formula: -0.25
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target's DEF if there are 4 or more enemies under [Hex] debuffs.
Cooldown: 4

Stalk Prey

Formula: 0.5*MAX_STAMINA
Places a 50% [Increase ACC] buff on all allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion's Turn Meter by 50%.
Cooldown: 6

Marked Quarry

Formula: -0.05*TRG_B_SPD*TargetHasEffectOfKind(Mark_KindId)
Formula: -0.1*TRG_B_RES*TargetHasEffectOfKind(Mark_KindId)
Formula: 0.1*DMG_MUL
Formula: -0.3*BaseHealMultiplier
Decreases the SPD of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruels on the same team.