Ultimate Deathknight vs Marius the Gallant

Overall comparison

HERO Fraction Element Type Rarity Aura
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles
Marius the Gallant Skinwalkers Void Defence Legendary Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ultimate Deathknight 60 6 20640 782 1421 97 15 50 40 20
Marius the Gallant 60 6 19815 -825 716 -66 1542 +121 110 +13 15 50 30 -10 20

Skills comparison

Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.
Marius the Gallant

Auric Lance

Formula: 2.5*DEF
Attacks all enemies. Has a 35% chance of placing an [Enfeeble] debuff for 1 turn.

Death or Glory

Formula: 1.2*DEF+0.03*TRG_HP
Attacks all enemies 3 times. Each hit decreases the duration of all enemy buffs by 1 turn.
Cooldown: 4

Galloping Thunder

Places a 50% [Increase ACC] buff and a 60% [Increase DEF] buff on all allies for 3 turns. Then places a [Stun] debuff on the enemy with the highest Turn Meter for 1 turn. Finally, grants an Extra Turn.
Cooldown: 6

Steadfast Knight [P]

This Champion is immune to Turn Meter reduction effects from enemies and [Decrease SPD] debuffs. Whenever an enemy changes Form or attempts to decrease this Champion's Turn Meter, counterattacks using this Champion's default skill.
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