Ultimate Deathknight vs Unblinking

Overall comparison

HERO Fraction Element Type Rarity Aura
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles
Unblinking High Elves Spirit HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ultimate Deathknight 60 6 20640 782 1421 97 15 50 40 20
Unblinking 60 6 20970 +330 771 -11 1134 -287 97 15 50 30 -10 15 -5

Skills comparison

Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.
Unblinking

Sentinel's Spear

Formula: 0.25*HP
Attacks 1 enemy. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Uncompromising

Formula: 0.25*HP
Attacks all enemies. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 15% of this Champion's MAX HP, plus an additional 5% of this Champion’s MAX HP for each [Block Active Skills] debuff successfully placed.
Cooldown: 4

The Wall Within

Formula: 0.5*TRG_DSTR_HP
Restores 50% of any destroyed MAX HP on all allies. Then equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Grants an Extra Turn.
Cooldown: 6

Eternal Vigil [P]

Formula: -0.2*DMG_MUL
Decreases the damage this Champion receives from enemy default skills by 20%.
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