Ursine Ironhide vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity Aura
Ursine Ironhide Skinwalkers Force Defence Epic -
Elegaius Undead Hordes Magic Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ursine Ironhide 60 6 19320 793 1222 94 15 50 45 0
Elegaius 60 6 22305 +2985 881 +88 1211 -11 106 +12 15 50 30 -15 20 +20

Skills comparison

Ursine Ironhide

Confounding Crush

Formula: 4.2*DEF
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.

Beat Back

Formula: 3.2*DEF
Formula: 0.05*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if the target is under a [Decrease ATK] debuff.
Cooldown: 4

Rampaging Swipe

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Ursine Brutality [P]

Formula: 0.075*MAX_STAMINA
Each hit has a 50% chance of decreasing the target's Turn Meter by 7.5%. Each hit also has a 50% chance of putting one of the target's Skills on cooldown if the target is under a [Decrease C. RATE] debuff.
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5