Uzol of the Jade vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity Aura
Uzol of the Jade Dwarves Spirit Attack Legendary Attack 33%
Place: Arena
Gamuran Shadowkin Spirit Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Uzol of the Jade 60 6 15195 1498 1068 99 15 63 30 0
Gamuran 60 6 19650 +4455 1002 -496 1266 +198 109 +10 15 50 -13 40 +10 0

Skills comparison

Uzol of the Jade

Ruthless Axmaster

Formula: 3.7*ATK
Attacks 1 enemy. Has a 20% chance of granting an Extra Turn. If this attack kills an enemy, grants an Extra Turn.

Stone-Hearted

Formula: TRG_SHIELDS_SUM_VALUE
Formula: TRG_SHIELDS_SUM_VALUE
Formula: 4*ATK
Formula: HeroCounterWithId(1)+1
Formula: (relationChance+0.1*HeroCounterWithId(1))/relationChance
Formula: 0
Attacks all enemies. Before attacking, reduces the value of any [Shield] buffs on all enemies by 100%, and places a 60% [Decrease DEF] debuff on them for 2 turns. These effects cannot be resisted if this skill was used on an Extra Turn. Has a 20% chance of granting an Extra Turn. This chance increases by 10% for each critical hit.
Cooldown: 4

Royal Fury

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. Will ignore [Shield], [Block Damage], and [Unkillable] buffs. Also ignores [Stone Skin] buffs and 100% of the target’s DEF if this skill was used on an Extra Turn or an Instant Turn.
Cooldown: 4

Jade King [P]

Formula: (relationChance+0.05)/relationChance
Formula: 0.25*DMG_MUL
If an ally has a chance to gain an Extra Turn, increases that chance by an additional 5%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion deals 25% more damage on Extra Turns.
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2