Valla vs Cillian the Lucky

Overall comparison

HERO Fraction Element Type Rarity Aura
Valla Barbarians Spirit Defence Epic Resist 45
Place: Arena
Cillian the Lucky Banner Lords Magic Attack Legendary Attack 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Valla 60 6 16845 771 1409 99 15 60 30 0
Cillian the Lucky 60 6 13215 -3630 1432 +661 1266 -143 98 -1 15 63 +3 30 10 +10

Skills comparison

Valla

Piercing Blade

Formula: 1.55*DEF
Formula: 0.15*DMG_MUL
Attacks 1 enemy 2 times. Increases the inflicted damage by 15% if the target is under a [Shield] buff.

Crush The Wall

Formula: 3.8*DEF
Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Cooldown: 4

Fortified Core

Formula: 0.5*MAX_STAMINA
Places a [Shield] buff on this Champion for 3 turns equal to 20% of their MAX HP. Also places a 60% [Increase DEF] buff on this Champion for 3 turns and fills this Champion’s Turn Meter by 50%.
Cooldown: 4

Resolute Defense [P]

Formula: -0.15*DMG_MUL
Decreases the damage received by this Champion by 15% while under a [Shield] buff.
Cillian the Lucky

Trip Up

Formula: 1.6*ATK
Formula: 0.3*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: (RELATED_EFFECT_USED_COUNT_CURRENT_TURN>0)/relationChance
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.

Inflict Misfortune

Formula: 4.3*ATK
Attacks all enemies. Has an 85% chance of placing a [Block Active Skills] debuff for 2 turns.
Cooldown: 5

Head Ringer

Formula: 5.5*ATK
Formula: 0.5*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 2 turns and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Cooldown: 5

Charmed Life [P]

Places two of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, a [Block Damage] buff, or a 50% [Increase ACC] buff.