Valla vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Valla Barbarians Spirit Defence Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Valla 60 6 16845 771 1409 99 15 60 30 0
Narma the Returned 60 6 19815 +2970 1002 +231 1255 -154 105 +6 15 50 -10 30 20 +20

Skills comparison

Valla

Piercing Blade

Formula: 1.55*DEF
Formula: 0.15*DMG_MUL
Attacks 1 enemy 2 times. Increases the inflicted damage by 15% if the target is under a [Shield] buff.

Crush The Wall

Formula: 3.8*DEF
Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Cooldown: 4

Fortified Core

Formula: 0.5*MAX_STAMINA
Places a [Shield] buff on this Champion for 3 turns equal to 20% of their MAX HP. Also places a 60% [Increase DEF] buff on this Champion for 3 turns and fills this Champion’s Turn Meter by 50%.
Cooldown: 4

Resolute Defense [P]

Formula: -0.15*DMG_MUL
Decreases the damage received by this Champion by 15% while under a [Shield] buff.
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.