Vanguard vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Vanguard Banner Lords Void Defence Rare Resist 30
Place: All battles
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vanguard 60 6 14700 958 1090 96 15 50 40 0
Armanz the Magnificent 60 6 19320 +4620 1167 +209 1123 +33 108 +12 15 50 30 -10 20 +20

Skills comparison

Vanguard

Gathering Momentum

Formula: 4.3*ATK
Attacks 1 enemy. Places a 30% [Decrease DEF] debuff for 1 turn if the target’s DEF is lower than this Champion’s.

Inescapable Wrath

Formula: 6.3*ATK
Attacks 1 enemy. Places a [Provoke] debuff for 1 turn if the target is under a [Decrease DEF] debuff.
Cooldown: 4

Dismay the Foe [P]

Decreases the duration of all buffs on the attacker by 1 turn when hit.
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Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.