Vault Keeper Wixwell vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Vault Keeper Wixwell The Sacred Order Force Defence Legendary Defence 28%
Place: All battles
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vault Keeper Wixwell 60 6 19650 771 1498 102 15 50 50 0
Demytha 60 6 18990 -660 749 -22 1288 -210 102 15 50 30 -20 0

Skills comparison

Vault Keeper Wixwell

Deadbolt

Formula: 1.5*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Provoke] debuff for 1 turn. If the target is a Boss, the chance increases to 80%.

Tempest of Knowledge

Formula: 3.5*DEF
Formula: (REL_TRG_SHIELDS_SUM_VALUE*0.03)*increasedTurnsCountByRelation
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also increases the duration of all ally buffs by 1 turn. Then increases the value of all [Shield]s on all allies. The value of each [Shield] is increased proportional to the total number of buffs which had their duration increased.
Cooldown: 4

Codex Intercipio

Places 2 [Intercept] stacks on a target ally. Also places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 5

Isolated Lunacy [P]

At the start of each Round, places a [Counterattack] buff on this Champion for 1 turn. This buff cannot be removed. At the end of this Champion’s turn, places a [Counterattack] buff on them for 1 turn.
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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