Vergumkaar vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergumkaar Lizardmen Spirit Support Legendary Resist 55
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergumkaar 60 6 22140 914 1189 104 15 50 50 10
Celendiel the Opal Guardian 60 6 17670 -4470 782 -132 1619 +430 98 -6 15 63 +13 40 -10 0 -10

Skills comparison

Vergumkaar

Bejeweled Bulk

Formula: 5*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases by 25% if there is at least one buff on the target.

Honored Ancient

Removes all debuffs from all allies. Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP.
Cooldown: 4

Crushing Trample

Formula: 4.85*ATK
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 100% [Heal Reduction] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 5

Saurian Stoic [P]

Formula: 0.25*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Immune to [Provoke] and [Stun] debuffs. Fills this Champion's Turn Meter by 25% each time an enemy attempts to place a [Provoke] or [Stun] debuff on this Champion. Will also fill this Champion's Turn Meter by 15% whenever an ally receives a [Provoke] or [Stun] debuff.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1