Vergumkaar vs Septimus

Overall comparison

HERO Fraction Element Type Rarity Aura
Vergumkaar Lizardmen Spirit Support Legendary Resist 55
Place: All battles
Septimus Banner Lords Spirit Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vergumkaar 60 6 22140 914 1189 104 15 50 50 10
Septimus 60 6 13710 -8430 1674 +760 991 -198 102 -2 15 63 +13 30 -20 0 -10

Skills comparison

Vergumkaar

Bejeweled Bulk

Formula: 5*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases by 25% if there is at least one buff on the target.

Honored Ancient

Removes all debuffs from all allies. Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP.
Cooldown: 4

Crushing Trample

Formula: 4.85*ATK
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 100% [Heal Reduction] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 5

Saurian Stoic [P]

Formula: 0.25*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Immune to [Provoke] and [Stun] debuffs. Fills this Champion's Turn Meter by 25% each time an enemy attempts to place a [Provoke] or [Stun] debuff on this Champion. Will also fill this Champion's Turn Meter by 15% whenever an ally receives a [Provoke] or [Stun] debuff.
Septimus

Behead

Formula: 3.6*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword skill if the target is killed. The cooldown will be reset even if this attack is a counterattack.

Holy Sword

Formula: 3.5*ATK+0.1*TRG_HP
Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemies' MAX HP.
Cooldown: 3

Giant Killer [P]

Formula: DMG_MUL*0.3
Has a 30% chance of increasing the duration of all debuffs on the target by 1 turn whenever this Champion attacks. This effect cannot be resisted. The damage inflicted by this Champion's skills increases by 30% if the enemy's MAX HP is higher than this Champion's MAX HP.
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