Versulf the Grim vs King Garog

Overall comparison

HERO Fraction Element Type Rarity Aura
Versulf the Grim Knight Revenant Force HP Legendary HP 33%
Place: All battles
King Garog Orcs Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Versulf the Grim 60 6 22635 870 1200 96 15 50 50 10
King Garog 60 6 16020 -6615 1564 +694 947 -253 105 +9 15 63 +13 40 -10 0 -10

Skills comparison

Versulf the Grim

Stern Admonishing

Formula: 0.23*HP
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Reign of Sorrow

Formula: 0.25*HP
Formula: 0.25*HP
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], [Provoke], [Petrification] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Quality Minions

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Infectious Fury [P]

When hit, has a 20% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.
King Garog

Gigantic Cleavers

Formula: 1.8*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% if the target's Turn Meter is equal to or higher than 50%.

Hack to Bits

Formula: 1.5*ATK
Attacks 1 enemy 4 times. Each hit will ignore 20% of the target's DEF. Each critical hit has a 50% chance to decrease the cooldown of the Gore Maker skill by 1 turn.
Cooldown: 4

Gore Maker

Formula: 4*ATK
Formula: -0.05*BUFF_COUNT
Attacks all enemies. Will ignore 20% of each target's DEF. Will ignore a further 5% of DEF for each buff on this Champion.
Cooldown: 5

War Machine [P]

Formula: 6*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.07*B_CRD*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.3*MAX_STAMINA
Increases this Champion's SPD by 6 (stacks up to 30) and C. DMG by 7% (stacks up to 35%) for each enemy this Champion kills in a Round. Will not reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion's Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 1 turn.