Versulf the Grim vs Tolf the Maimed

Overall comparison

HERO Fraction Element Type Rarity Aura
Versulf the Grim Knight Revenant Force HP Legendary HP 33%
Place: All battles
Tolf the Maimed Orcs Void HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Versulf the Grim 60 6 22635 870 1200 96 15 50 50 10
Tolf the Maimed 60 6 21975 -660 793 -77 1046 -154 94 -2 15 50 45 -5 0 -10

Skills comparison

Versulf the Grim

Stern Admonishing

Formula: 0.23*HP
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Reign of Sorrow

Formula: 0.25*HP
Formula: 0.25*HP
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], [Provoke], [Petrification] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Quality Minions

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Infectious Fury [P]

When hit, has a 20% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.
Tolf the Maimed

Blade Hand Butcher

Formula: 0.21*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical.

Cut Wide Open

Formula: 0.32*HP
Formula: 1*HP
Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decreases the target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.
Cooldown: 4

Skill 63703 name

Formula: (TRG_CUR_HP+TRG_SHIELDS_SUM_VALUE)-(0.5*TRG_HP)
Skill 6666612 description

Armor Cracker [P]

Formula: 0.5*TRG_SHIELDS_SUM_VALUE
Formula: -(ShieldChangesWholeBattleBySkillWithId(63704))
Decreases the values of all enemy [Shield] buffs by 50% at the start of every turn, then increases this Champion’s MAX HP by the same amount (up to 25% of their MAX HP).