Visix the Unbowed vs Walking Tomb Dreng

Overall comparison

HERO Fraction Element Type Rarity Aura
Visix the Unbowed Dark Elves Void Defence Legendary Defence 37%
Place: Crypts
Walking Tomb Dreng Knight Revenant Spirit HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Visix the Unbowed 60 6 17175 958 1476 97 15 50 50 0
Walking Tomb Dreng 60 6 23130 +5955 870 -88 1167 -309 99 +2 15 57 +7 50 0

Skills comparison

Visix the Unbowed

Flanged Mace

Formula: 1.6*DEF
Formula: 0.15*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 1.6*DEF
Formula: 0.1*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy 2 times. Each hit has an 80% chance of decreasing the target's Turn Meter by 15%. Fills this Champion's Turn Meter equal to the amount the target loses.

Sinister Allies

Formula: 3.5*DEF
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 4

Single Combat

Formula: 4.1*DEF
Attacks all enemies. Places a [Provoke] debuff for 1 turn. Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns.
Cooldown: 4
-
Walking Tomb Dreng

Corpsefire

Formula: 0.11*HP
Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Exalted Pyre

Formula: 0.23*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Cooldown: 4

Death's Balance

Formula: 0.35*HP
Formula: 0.35*HP
Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target's DEF if the target's current HP is equal to or lower than this Champion's current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target's current HP is higher than this Champion's current HP.
Cooldown: 5

Fortress [P]

Formula: 0.30*DEALT_DMG
Formula: 0.3*DMG_MUL
Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP.