Vizier Ovelis vs Pharsalas Gravedirt

Overall comparison

HERO Fraction Element Type Rarity Aura
Vizier Ovelis Dark Elves Force Attack Legendary Attack 34%
Place: Dungeons
Pharsalas Gravedirt Knight Revenant Magic Defence Epic Defence 30%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vizier Ovelis 60 6 16350 1476 1013 101 15 63 40 0
Pharsalas Gravedirt 60 6 18660 +2310 892 -584 1167 +154 90 -11 15 50 -13 45 +5 10 +10

Skills comparison

Vizier Ovelis

Accursed Blades

Formula: 1.3*ATK
Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn.

Master of Misery

Formula: 2.7*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4

Vizier of Poisons

Formula: 6.6*ATK
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Places a [Perfect Veil] buff on this Champion for 3 turns if the target is under 2 or more debuffs.
Cooldown: 5

Unseen Assassin [P]

Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round.
Pharsalas Gravedirt

Grasp of the Grave

Formula: 4.4*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Places a 50% [Decrease ATK] debuff for 1 turn if the target is under a [Fear] or [True Fear] debuff.

Necrosis

Formula: 4.65*DEF
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4

Coffin Bulwark

Places a [Shield] buff on all allies for 2 turns equal to 30% of their MAX HP. Also places a 15% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Unhinged [P]

Immune to [Fear] and [True Fear] debuffs. Whenever an ally's HP drops below 50% from an enemy attack, has a 50% chance of placing a [Fear] debuff on the attacker for 1 turn. Whenever an ally is killed by an enemy, has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn.