Vlad the Nightborn vs Magus

Overall comparison

HERO Fraction Element Type Rarity Aura
Vlad the Nightborn Undead Hordes Void Attack Legendary Crit rate 24%
Place: All battles
Magus Knight Revenant Magic Attack Rare Speed 16%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vlad the Nightborn 60 6 15030 1443 1134 105 15 63 30 0
Magus 60 6 13875 -1155 1299 -144 804 -330 94 -11 15 50 -13 30 0

Skills comparison

Vlad the Nightborn

Thirsting Blade

Formula: 4*ATK
Formula: 0.3*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target’s MAX HP by 30% of the damage inflicted. Also heals this Champion by 30% of the damage inflicted.

Exsanguinate

Formula: 4.7*ATK
Formula: 0.5*REL_TRG_STAMINA
Formula: 0.5*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Also has a 75% chance of stealing 50% of the Turn Meter from Champions from the Banner Lord, Sacred Order, or High Elf Factions. Has a 75% chance of decreasing the Turn Meter by 50% instead against targets not from those Factions.
Cooldown: 4

Mind Shroud

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a [Block Active Skills] debuff for 2 turns. Places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 4

Notorious [P]

Formula: 1*HP
Formula: 0.5*MAX_STAMINA
Places a [Revive On Death] buff on this Champion for 2 turns every time this Champion kills an enemy. Also fully heals this Champion and fills their Turn Meter by 50% every time they kill an enemy. [Will only heal and fill this Champion’s Turn Meter when Konstantin the Dayborn is on the same team.]
Magus

Paralyze

Formula: 4.4*ATK
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.

Toxin

Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
Cooldown: 4

Vitality Theft

Formula: 3.7*ATK
Formula: DEALT_DMG
Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
Cooldown: 6
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