Vlad the Nightborn vs Muckstalker

Overall comparison

HERO Fraction Element Type Rarity Aura
Vlad the Nightborn Undead Hordes Void Attack Legendary Crit rate 24%
Place: All battles
Muckstalker Lizardmen Magic HP Rare HP 22%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Vlad the Nightborn 60 6 15030 1443 1134 105 15 63 30 0
Muckstalker 60 6 20475 +5445 903 -540 760 -374 101 -4 15 50 -13 40 +10 0

Skills comparison

Vlad the Nightborn

Thirsting Blade

Formula: 4*ATK
Formula: 0.3*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target’s MAX HP by 30% of the damage inflicted. Also heals this Champion by 30% of the damage inflicted.

Exsanguinate

Formula: 4.7*ATK
Formula: 0.5*REL_TRG_STAMINA
Formula: 0.5*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Also has a 75% chance of stealing 50% of the Turn Meter from Champions from the Banner Lord, Sacred Order, or High Elf Factions. Has a 75% chance of decreasing the Turn Meter by 50% instead against targets not from those Factions.
Cooldown: 4

Mind Shroud

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a [Block Active Skills] debuff for 2 turns. Places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 4

Notorious [P]

Formula: 1*HP
Formula: 0.5*MAX_STAMINA
Places a [Revive On Death] buff on this Champion for 2 turns every time this Champion kills an enemy. Also fully heals this Champion and fills their Turn Meter by 50% every time they kill an enemy. [Will only heal and fill this Champion’s Turn Meter when Konstantin the Dayborn is on the same team.]
Muckstalker

Pounce

Formula: 1.5*ATK+0.12*HP
Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns.

Strangle

Formula: 2.5*ATK+0.2*HP
Attacks 1 enemy. Places a [Sleep] debuff for 2 turns if the target has no active buffs.
Cooldown: 3

Herbal Balm [P]

Places a 15% [Continuous Heal] buff on this Champion for 2 turns if incoming damage exceeds 20% HP in one attack.
Cooldown: 2
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