Warchanter vs High Keeper Prysma

Overall comparison

HERO Fraction Element Type Rarity Aura
Warchanter Orcs Magic HP Uncommon -
High Keeper Prysma High Elves Spirit Support Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchanter 60 6 18990 716 771 94 15 50 30 0
High Keeper Prysma 60 6 21810 +2820 936 +220 1189 +418 103 +9 15 50 30 20 +20

Skills comparison

Warchanter

Head Wound

Formula: 0.2*HP
Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn.

Frenzy

Formula: 5.6*ATK
Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Also has a 25% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4
- -
High Keeper Prysma

Sunburst Hail

Formula: 2.5*ATK
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn. After attacking, transfers all debuffs from the ally with the most debuffs to the target. Will not transfer [Stun], [Freeze], [Sleep], [Fear], [True Fear], [Provoke], [Petrification], and [Sheep] debuffs.

Shining Blitz

Formula: 6.5*ATK
Formula: -0.35
Attacks 1 enemy. Before attacking, removes all buffs from the target. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill and ignore 35% of the target’s DEF. If the enemy is killed by the ally joining this attack, activates an [Instant Turn] effect on that ally.
Cooldown: 5

Revival Radiance

Formula: 0.75*TRG_HP
Formula: 0.75*MAX_STAMINA
Revives a dead ally with 75% HP and 75% Turn Meter. Places a 50% [Increase ATK] buff and a [Perfect Veil] buff on that ally for 2 turns.
Cooldown: 6

Lightmarked [P]

At the start of this Champion’s turn, has a 40% chance to remove any [Block Debuffs] buffs from each enemy and replace them with [Block Buffs] debuffs. Also has a 40% chance to remove any buffs positively affecting stats, and replace them with their mirrored debuff equivalent, such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively.