Warchief vs Grappler

Overall comparison

HERO Fraction Element Type Rarity
Warchief Skinwalkers Force Defence Legendary
Grappler Skinwalkers Spirit Defence Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Grappler 60 6 14700 -4290 859 +11 1189 -276 94 -8 15 50 30 -20 10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
Grappler

Hoodoo

Formula: 2.3*ATK
Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Soul Sizzle

Formula: 3.7*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns.
Cooldown: 4

Envelop

Places a [Shield] buff on all allies equal to 20% of their HP and a 15% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5