Warchief vs Scrapper

Overall comparison

HERO Fraction Element Type Rarity
Warchief Skinwalkers Force Defence Legendary
Scrapper Barbarians Void Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Scrapper 60 6 14370 -4620 1233 +385 837 -628 102 15 57 +7 30 -20 0 -10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
Scrapper

Arena Arts

Formula: 4*ATK
Attacks 1 enemy. Places a [Shield] buff on this Champion for 2 turns equal to 5% of the damage inflicted if this attack is critical.

Crowd Pleaser

Formula: 6.5*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage dealt. Places a [Shield] buff on this Champion for 2 turns equal to 30% of the damage inflicted if this attack is critical.
Cooldown: 3

Showoff [P]

Formula: ((REL_TRG_B_HP-REL_TRG_HP)/REL_TRG_B_HP)*DMG_MUL
Increases the damage inflicted by this Champion equal to the percentage of MAX HP destroyed on the target.