Warchief vs Steelskull

Overall comparison

HERO Fraction Element Type Rarity
Warchief Skinwalkers Force Defence Legendary
Steelskull Skinwalkers Spirit Support Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warchief 60 6 18990 848 1465 102 15 50 50 10
Steelskull 60 6 16020 -2970 1277 +429 958 -507 111 +9 15 50 30 -20 0 -10

Skills comparison

Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
Steelskull

Decay

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Cleansing Spell

Formula: 0.4*TRG_HP
Removes all debuffs from a target ally, then heals them by 40%.
Cooldown: 4

Protection

Formula: 0.2*TRG_HP
Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 20% of their MAX HP.
Cooldown: 5