Warden vs Fyr-gun Isbeil

Overall comparison

HERO Fraction Element Type Rarity Aura
Warden Dark Elves Spirit Defence Epic HP 30%
Place: Arena
Fyr-gun Isbeil Dwarves Force Attack Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warden 60 6 17340 870 1277 98 15 50 45 0
Fyr-gun Isbeil 60 6 13215 -4125 1542 +672 881 -396 102 +4 15 50 30 -15 15 +15

Skills comparison

Warden

Deathmark

Formula: 3.5*DEF
Attacks 1 enemy. Has a 40% chance of placing a 15% [Weaken] debuff for 1 turn. Damage inflicted is proportional to DEF.

Rending Flames

Formula: 3.7*DEF
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Places a 30% [Increase DEF] buff on all allies for 2 turns. Damage inflicted is proportional to DEF.
Cooldown: 5

Wall of Thorns

Formula: 2*ATK+2.1*DEF
Attacks all enemies 1 time. Places a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 6
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Fyr-gun Isbeil

Fyrshot

Formula: 3*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a [Bomb] debuff by 1 turn. Also has a 25% chance of placing a [Bomb] debuff on a random enemy for 1 turn. Instantly detonates the [Bomb] debuff placed on that random enemy. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher than 200,000 will deal 20% more damage.

Tracer Slugs

Formula: 2.7*ATK
Formula: 2.7*ATK
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. The second hit has a 55% chance of applying a [Debuff Spread] effect, taking 1 [Bomb] debuff and placing it on all other enemies. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher than 200,000 will deal 50% more damage.
Cooldown: 5

Eruptive Volley

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Grants an Extra Turn if [Weaken] was placed on all enemies by this skill.
Cooldown: 6

Explosive Phoenix [P]

Places a [Revive On Death] buff on this Champion for 2 turns when an enemy dies from a [Bomb] debuff.
Cooldown: 6