Warlord vs Saito

Overall comparison

HERO Fraction Element Type Rarity
Warlord Orcs Void Support Legendary
Saito Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Warlord 60 6 22305 914 1178 100 15 50 30 20
Saito 60 6 16185 -6120 1321 +407 1178 102 +2 15 63 +13 30 0 -20

Skills comparison

Warlord

Bludgeon

Formula: 5*ATK
Attacks 1 enemy. Has a 25% chance of increasing the duration of all debuffs on the target by 1 turn.

Protection of Gods

Formula: TRG_HP*0.25
Places a [Block Debuffs] buff on all allies for 1 turn, then places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Heals all allies by 25% of their MAX HP.
Cooldown: 4

Orcish Rituals

Formula: 5.5*ATK
Formula: MAX_STAMINA
Attacks all enemies. Has a 70% chance to put each target's Skills on cooldown. Has a 30% chance to fully deplete each target's Turn Meter.
Cooldown: 5
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Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.