Whisper vs Genzin

Overall comparison

HERO Fraction Element Type Rarity
Whisper Knight Revenant Void Attack Epic
Genzin Shadowkin Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Whisper 60 6 16020 1443 793 95 15 60 30 0
Genzin 60 6 17505 +1485 1553 +110 859 +66 100 +5 15 63 +3 30 0

Skills comparison

Whisper

Softening Drive

Formula: 4*ATK
Formula: 0.2*DMG_MUL
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.

Charged Assault

Formula: 3.8*ATK
Formula: -1
Formula: 0.2*DMG_MUL
Attacks 1 enemy. Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 2 turns before attacking if the target has higher MAX HP than this Champion. Will ignore DEF if the target is under a [Weaken] debuff.
Cooldown: 4

Unyielding Flurry

Formula: 2.6*ATK
Formula: 0.2*DMG_MUL
Attacks 1 enemy 2 times. Grants an Extra Turn if the target is under [Decrease DEF] and [Weaken] debuffs.
Cooldown: 5

Unrelenting [P]

Has a 10% chance of granting an Extra Turn whenever this Champion lands a critical hit. Increases damage inflicted on Bosses by 20%.
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]