Wythir the Crowned vs Vogoth

Overall comparison

HERO Fraction Element Type Rarity
Wythir the Crowned Demonspawn Force Support Legendary
Vogoth Undead Hordes Spirit HP Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Wythir the Crowned 60 6 24120 793 1178 108 15 50 40 0
Vogoth 60 6 19320 -4800 804 +11 1211 +33 89 -19 15 50 30 -10 15 +15

Skills comparison

Wythir the Crowned

Soul's Impalement

Formula: 2.8*DEF
Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 1 turn. Also places a 15% [Continuous Heal] buff on a random ally for 2 turns.

Feel No Pain

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also increases the duration of all [Continuous Heal] buffs on all allies by 1 turn, then instantly activates any [Continuous Heal] buffs on all allies.
Cooldown: 5

Azure Redeemer

Formula: 0.3*HP
Removes all debuffs from all allies, then heals all allies by 30% of this Champion’s MAX HP.
Cooldown: 5

Eternal Flame [P]

Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn at the start of each turn.
Vogoth

Horrendous Strength

Formula: 0.07*HP
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Wave of Revulsion

Formula: 0.2*HP
Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive the [Provoke] debuff from this skill.
Cooldown: 4

Festering Dynamo [P]

Formula: 0.5*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.125*DEALT_DMG
Whenever this Champion is attacked, heals all allies by 50% of the damage received. [Only heals by 25% of the damage received from Boss attacks. This Champion only receives half of the heal that all other allies receive.]

Eerie Presence [P]

When attacked, places a [Leech] debuff on the attacker for 2 turns. If the attacker is under a [Provoke] debuff placed by this Champion, also has a 70% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack.