Yoshi the Drunkard vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Yoshi the Drunkard Shadowkin Force Support Legendary Speed 19%
Place: All battles
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Yoshi the Drunkard 60 6 19650 1299 969 108 15 50 40 20
Saito 60 6 16185 -3465 1321 +22 1178 +209 102 -6 15 63 +13 30 -10 0 -20

Skills comparison

Yoshi the Drunkard

Strong Booze

Formula: 4.1*ATK
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. Places a 50% [Decrease RES] debuff for 2 turns instead if the [Stun] debuff is not placed.

Flaming Spirits

Formula: 2.6*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a [HP Burn] debuff for 2 turns.
Cooldown: 3

Battle Toast

Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns, and fills the Turn Meters of all allies by 20%. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn.
Cooldown: 5

Partier [P]

Formula: 0.05*MAX_STAMINA
Fills this Champion's Turn Meter by 5% each time an enemy receives a buff.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.