Zephyr Sniper vs Michinaki

Overall comparison

HERO Fraction Element Type Rarity Aura
Zephyr Sniper Barbarians Spirit Defence Uncommon -
Michinaki Shadowkin Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Zephyr Sniper 60 6 13380 617 1244 100 15 50 30 0
Michinaki 60 6 19650 +6270 804 +187 1465 +221 101 +1 15 57 +7 30 20 +20

Skills comparison

Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
- -
Michinaki

Burning Bonds

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Dire Whorl

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Cooldown: 4

Doubled Degeneracy

Formula: 2.1*DEF
Formula: 2.1*DEF
Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.
Cooldown: 5

Courser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.