Zephyr Sniper vs Narma the Returned
Overall comparison
| HERO | Fraction | Element | Type | Rarity | Aura |
|---|---|---|---|---|---|
| Zephyr Sniper | Barbarians | Spirit | Defence | Uncommon | - |
| Narma the Returned | Knight Revenant | Magic | Support | Legendary |
Accuracy
80
Place: Dungeons |
Stats comparison
| HERO | LVL | STARS | HP | ATK | DEF | SPD | C.RATE | C.DMG | RESIST | ACC |
|---|---|---|---|---|---|---|---|---|---|---|
| Zephyr Sniper | 60 | 6 | 13380 | 617 | 1244 | 100 | 15 | 50 | 30 | 0 |
| Narma the Returned | 60 | 6 | 19815 +6435 | 1002 +385 | 1255 +11 | 105 +5 | 15 | 50 | 30 | 20 +20 |
Skills comparison
| Zephyr Sniper |
Suppressive FireFormula: DEF*1.9
|
Ranger's SkillCooldown: 5
|
- | - |
|---|---|---|---|---|
| Narma the Returned |
Hell CrescentFormula: 4.9*ATK
|
Weirding DanceFormula: 6.5*ATK
Formula: 0.25*HP
Cooldown: 5
|
Toxin TranceFormula: 6.8*ATK
Cooldown: 5
|
Caustic Rebuttal [P]Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
|