Zephyr Sniper vs Sunken Sentinel

Overall comparison

HERO Fraction Element Type Rarity Aura
Zephyr Sniper Barbarians Spirit Defence Uncommon -
Sunken Sentinel Argonites Void Attack Rare Attack 15%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Zephyr Sniper 60 6 13380 617 1244 100 15 50 30 0
Sunken Sentinel 60 6 12390 -990 1277 +660 925 -319 95 -5 15 57 +7 30 0

Skills comparison

Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
-
Sunken Sentinel

Restorative Slash

Formula: 3.7*ATK
Formula: 3.7*ATK
Attacks 1 enemy. Places an extra hit if the target is under a [Decrease DEF] debuff.

Sunken Swords

Formula: 3.9*ATK
Formula: (relationChance+0.05*aliveAlliesCount)/relationChance
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases by 5% for each alive ally.
Cooldown: 5

Defender of Agaris

Formula: 6*ATK
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Formula: 0.2*DEALT_DMG
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 20% of the damage inflicted. Heals this Champion by 30% instead if the target is under a [Decrease DEF] debuff. Destroys the target's MAX HP by 20% of the damage inflicted. Destroys the target's MAX HP by 30% instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4