Adjudicator vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Adjudicator High Elves Magic Attack Rare Accuracy 40
Place: Arena
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Adjudicator 60 6 13545 1255 870 94 15 57 30 0
Warchief 60 6 18990 +5445 848 -407 1465 +595 102 +8 15 50 -7 50 +20 10 +10

Skills comparison

Adjudicator

Isolation Cell

Formula: 3.7*ATK
Attacks 1 enemy. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns.

Slowing Sanction

Formula: 5.9*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%.
Cooldown: 4

Penalize

Formula: 2.7*ATK
Attacks 2 times at random. Has a 50% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.
Cooldown: 5
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.