Aleksandr the Sharpshooter vs Mithrala Lifebane

Overall comparison

HERO Fraction Element Type Rarity Aura
Aleksandr the Sharpshooter High Elves Magic Attack Legendary Accuracy 60
Place: All battles
Mithrala Lifebane Dark Elves Void Support Legendary Accuracy 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aleksandr the Sharpshooter 60 6 17505 1432 980 100 15 63 30 10
Mithrala Lifebane 60 6 20310 +2805 870 -562 1354 +374 109 +9 15 50 -13 30 10

Skills comparison

Aleksandr the Sharpshooter

Arctic Warfare

Formula: 3.7*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. The chance increases to 75% against enemies from the Orc and Ogryn Tribe Factions.

Spraydown

Formula: 4.6*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 25% [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns.
Cooldown: 4

Born to Win

Formula: 7*ATK
Attacks 1 enemy. Removes all buffs from the target. Removes all buffs from the target before attacking when targeting enemies from the Orc and Ogryn Tribe Factions.
Cooldown: 5
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Mithrala Lifebane

Libation of Pain

Formula: 2*DEF
Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Sigil of Toxic Glory

Formula: 4*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Brimming Cylix

Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 5

Gaze of Stone [P]

Formula: 1*ACC
Whenever this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, has a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champion’s RES. The amount by which it is increased is equal to the amount of ACC this Champion has.