Aox the Rememberer vs First Ax Tuskkor

Overall comparison

HERO Fraction Element Type Rarity Aura
Aox the Rememberer Lizardmen Force Support Epic Accuracy 60
Place: Doom tower
First Ax Tuskkor Ogryn Tribes Force Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aox the Rememberer 60 6 17010 991 1178 99 15 50 30 15
First Ax Tuskkor 60 6 15030 -1980 1476 +485 1101 -77 99 15 63 +13 30 0 -15

Skills comparison

Aox the Rememberer

Feathered Staff

Formula: 2.1*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Lore of Restoration

Formula: 5.7*ATK
Formula: 0.1*TRG_HP+(0.025*TRG_HP*REL_TRG_DEBUFF_COUNT)
Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target.
Cooldown: 4

Weight of Aeons

Formula: 0.2*MAX_STAMINA
Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease.
Cooldown: 4

Steward of Time [P]

Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.
First Ax Tuskkor

Foe Mangler

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of granting an Extra Turn.

Hatchet Barrage

Formula: 4*ATK*(1+0.1*BUFF_COUNT)
Attacks all enemies. The damage inflicted by this skill increases by 10% for each buff on this Champion. Decreases the cooldown of this skill by 1 turn if this attack kills an enemy. If this attack kills 2 or more enemies, grants this Champion an Extra Turn instead.
Cooldown: 4

First Ax's Fury

Formula: 3*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will ignore [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 4

Brutal Vehemence [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.1*B_CRD*HeroCounterWithId(1)
Formula: HeroCounterWithId(2)+1
Formula: -0.05*DMG_MUL*HeroCounterWithId(2)
Each Extra Turn this Champion gets increases their C. DMG by 10% (stacks up to 50%). Each Extra Turn this Champion gets also decreases the damage they receive by 5% (stacks up to 50%).