Arashi the Riptide vs Noldua the Gloaming

Overall comparison

HERO Fraction Element Type Rarity Aura
Arashi the Riptide Shadowkin Spirit HP Legendary Speed 28%
Place: Arena
Noldua the Gloaming Dark Elves Force Support Legendary Accuracy 70
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Arashi the Riptide 60 6 23955 793 1189 100 15 63 40 0
Noldua the Gloaming 60 6 20640 -3315 914 +121 1288 +99 108 +8 15 50 -13 30 -10 20 +20

Skills comparison

Arashi the Riptide

Concealed Blades

Formula: 0.14*HP
Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 random buff. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

Nautical Assassin

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF, as well as [Shield] and [Strengthen] buffs. Will also ignore [Stone Skin] buffs if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack kills an enemy, increases the duration of all buffs on this Champion by 1 turn.
Cooldown: 5

Riptide's Onslaught

Formula: 0.32*HP
Formula: HeroCounterWithId(1)+1
Formula: -0.05*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1*killedEnemiesCount
Attacks all enemies. Before attacking, places a [Perfect Veil] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. This attack deals single-target damage to each target individually, rather than AoE damage. Will ignore 15% of the first enemy’s DEF. After hitting the first enemy, will hit every other enemy. Following the initial hit, each subsequent hit ignores 5% more of the target's DEF (stacks up to 35%). For each enemy killed by this attack, increases this Champion’s HP by 5% (stacks up to 30%).
Cooldown: 6

Skill 95905 name

Formula: 0.05*B_HP*HeroCounterWithId(2)
Skill 8000628 description

Pirate Lord [P]

Formula: 0.3*MAX_STAMINA
[Passive Effect] At the start of each Round, places a [Perfect Veil] buff on this Champion for 1 turn. Has a 20% chance to reflect all damage and debuffs this Champion receives back to the attacker. Will only work on skills that inflict damage, or inflict damage and place debuffs. Does not work against Bosses. [Active Effect] If the reflected damage kills an enemy, fills this Champion’s Turn Meter by 30% and places a [Perfect Veil] buff on this Champion for 1 turn.
Cooldown: 4
Noldua the Gloaming

Shadestrike

Formula: ATK*6
Attacks 1 enemy. Has a 50% chance of placing an [Enfeeble] debuff for 2 turns. If the target is a Boss, places a 25% [Weaken] debuff for 2 turns instead. This debuff cannot be resisted if Solanar the Gleaming is on the same team.

Umbral Purge

Has a 75% chance of removing all buffs from all enemies. This effect cannot be resisted if Solanar the Gleaming is on the same team. Then has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. This debuff cannot be resisted if Solanar the Gleaming is on the same team. If Solanar the Gleaming is on the same team, also places a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Moonbloom's Blessing

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.5*TRG_HP
Formula: (relationTargetBaseTypeId!=10320)*0.5*MAX_STAMINA+(relationTargetBaseTypeId==10320)*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. If Solanar the Gleaming is on the same team and is dead, revives him with 100% Turn Meter instead. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns.
Cooldown: 6

Scholar Of Shadows [P]

Formula: -(BaseChangeStaminaMultiplier*0.3)
Formula: -1*RelatedChangeStaminaMultiplierChange*(RelatedChangeStaminaMultiplierChange<0)
All Turn Meter fill effects used by enemies are 30% less effective. If Solanar the Gleaming is on the same team, fills this Champion's Turn Meter by 30% of the enemy’s Turn Meter fill effect. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Only counts Turn Meter fill effects from skills.
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