Archmage Hellmut vs Krisk the Ageless

Overall comparison

HERO Fraction Element Type Rarity
Archmage Hellmut Banner Lords Magic Support Epic
Krisk the Ageless Lizardmen Void Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Krisk the Ageless 60 6 19485 +660 760 -165 1520 +397 94 -14 15 50 50 +20 10 +10

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Krisk the Ageless

Enter the Morass

Formula: 2*DEF
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Centuried Vigor

Formula: 3*DEF
Attacks all enemies. Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places two 15% [Continuous Heal] buffs on this Champion for 1 turn. Increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Invincible Shell

Places a [Provoke] debuff on all enemies for 1 turn. Places a 60% [Increase DEF] buff on this Champion for 2 turns. Places a 30% [Increase SPD] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Might of Ages [P]

At the start of each Round, places a [Shield] buff on all allies for 2 turns equal to 50% of this Champion’s MAX HP. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff on the attacker for 1 turn when hit.