Astralon vs Skull Lord Var-Gall

Overall comparison

HERO Fraction Element Type Rarity Aura
Astralon The Sacred Order Magic Attack Legendary -
Skull Lord Var-Gall Lizardmen Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Astralon 60 6 16845 1619 837 102 15 63 30 0
Skull Lord Var-Gall 60 6 27420 +10575 1112 -507 1310 +473 107 +5 15 50 -13 90 +60 70 +70

Skills comparison

Astralon

Hellbinder

Formula: 1.7*ATK
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Countess Lix will team up and join the attack if they are on the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if this skill is used when counterattacking or when teaming up to attack with another Champion.

Divine Immanence

Formula: 5.8*ATK
Formula: 0.4*TRG_HP
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen], and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills an enemy.
Cooldown: 4

Light of Sanctity

Formula: 4*ATK
Removes all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removed, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Cooldown: 5

Emissary [P]

Formula: 0.03*MAX_STAMINA
Formula: -0.25*DMG_MUL
Fills this Champion’s Turn Meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attacker’s ATK is lower than this Champion’s.
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Skull Lord Var-Gall

Gleeful Ripping

Formula: 1.35*DEF
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat the attack. Each hit places a 100% [Heal Reduction] debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.

Skull Claim

Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team. Places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 3

Abyssal Clutch

Formula: 3.85*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Cooldown: 4

Horrific Foe [P]

Formula: 0.05*TRG_B_HP
Formula: (0.025*TRG_B_HP*(targetBaseTypeId!=22360&&targetBaseTypeId!=23480&&targetBaseTypeId!=22500&&targetBaseTypeId!=22670&&targetBaseTypeId!=23090))+(0.05*TRG_B_HP*(targetBaseTypeId==22360||targetBaseTypeId==23480||targetBaseTypeId==22500||targetBaseTypeId==22670||targetBaseTypeId==23090))
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack. Has a 50% chance of placing a [True Fear] debuff on targets with any destroyed MAX HP.

Skull Brood [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.
Cooldown: 3