Atur vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Atur Barbarians Magic HP Epic -
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Atur 60 6 19980 826 1145 96 15 50 45 0
Saito 60 6 16185 -3795 1321 +495 1178 +33 102 +6 15 63 +13 30 -15 0

Skills comparison

Atur

Roaring Leap

Formula: 4.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a [Provoke] debuff for 1 turn.

Raging Bull

Formula: 3.1*DEF
Attacks 2 times at random. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4

Adrenaline Rush [P]

Formula: 0.15*HP
Heals this Champion by 15% of their MAX HP and places a [Counterattack] buff on this Champion for 2 turns when hit with a critical hit.
Cooldown: 2

Vigilant Partner [P]

Immune to [Stun], [Freeze], and [Sleep] debuffs. [Only available when Kallia is on the same team.]
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.